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UEC Int’l Mini-Conference No.53                                                               55






                Optimized Graph Neural Network Approach for 3D Human Pose

                                                     Estimation


                                  Luis ACEVEDO-BRINGAS , Hiroki TAKAHASHI
                                                               ∗
                                               Department of Informatics
                                       The University of Electro-Communications
                                                      Tokyo, Japan
                                                a2440012@gl.cc.uec.ac.jp
                                               ∗


             Keywords: 3D Human Pose Estimation, Deep Learning, Graph Convolutional Network (GCN),
             Transformers.


                                                        Abstract

                    3D human pose estimation is a fundamental problem in computer vision with applications in
                 motion analysis, human-computer interaction, augmented reality, and biomechanics. Traditional
                 methods often rely on handcrafted features or optimization based techniques, which struggle with
                 occlusions, complex poses, and real-time processing constraints. Recent advancements in deep learn-
                 ing, particularly graph based approaches, have significantly improved accuracy and robustness in
                 pose estimation. Graph-based deep learning models, such as Graph Convolutional Networks (GCNs),
                 effectively capture the spatial and temporal relationships between human body joints. By represent-
                 ing the human skeleton as a graph, these models leverage local and global dependencies, enabling
                 more accurate pose predictions, even in challenging scenarios. This research aims to explore effi-
                 cient graph-based deep learning architectures to enhance the accuracy, computational efficiency, and
                 generalizability of 3D human pose estimation models.





































               The author is supported by (SESS) MEXT Scholarship.
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